Skip to main content

The world in our screens

[PLACEHOLDER]

There was a time, not too long ago, when studies were focusing on the time spent on screens by adults, teens, pre-teens and kids. Studies evaluated, outside of work or homework, how much time for video gaming,  other types of online entertainments and social media was being spent by the different groups. This was  to determine what was normal and what was unhealthy.The goal was to drive for balance and to remind/recommend other activities (including spending time outdoors and time with others) as a way to maintain a good/versatile community and promote social interactions away from the electronic devices. Making sure technology connects us, not separate us in an era where information is everywhere, and easy to access.

Ready Player One movie
In today's reality, with COVID-19, the impact has been significant, in many levels, putting to the test every single aspect of things. Interactivity has not escaped from it. Maintaining that physical distance (or social distancing) is key for protecting ourselves, and by doing so, protecting others.

Photo by Mohamed Almari from Pexels - image here 
It is  with that key requirement that we have seen an increase in usage of the streaming services, such as Netflix, Amazon Prime, Spotify, Disney+, YouTube, etc.

The usage of the internet has increased all around the world (by 50% in some places).  The working from home policy, that many companies have gone through for those type of jobs that allow it, as well as schooling from home, have been a challenge for all those video platforms used for web conferencing and team collaboration (i.e. Microsoft teams, Slack, WebEx, Zoom, GoToMeeting, BlueJeans, GotoMeeting, RedBooth, others), but most importantly for all the ISPs (Internet Service Providers).

Therefore, for the duration of this reality, until we gain control back from this COVID-19 virus, technology is bringing us closer in order to:
  • Work
  • Study
  • Talking and seeing each other as it is complicated to travel, or even see our loved ones and neighbors next to us, or across the street

Having said that, let us continue looking at the signs and the data when it comes to the usage in our daily lives. Let us avoid this point in history which marks a path where the increment of the usage for the digital space (for gaming, web conferences, social media, schooling, etc.) reduces the need of human contact in the future, taking us into a future shown through so many science fiction movies. Technology is a tool, a channel, to be used for our benefit, and not to work against us.

Let us keep in touch, let us be safe, let us continue using creativity and finding innovative ways for us to keep moving forward.

Before we close this article, in this current world crisis, let us say thank you for those in the front-line. Also, give thanks to you, and others that are staying at home.

Trending posts

Apple's App Tracking Transparency sealing Meta's fate

If you have been following the recent news on Meta (formerly Facebook) you may have read that Meta recently projected their ad revenue will be cut by a staggering $10 billion in 2022 due to Apple’s new App Tracking Transparency feature (also known as ATT). This has resulted in Meta’s stock to plummet by over 20%. Photo by julien Tromeur on Unsplash - modified by Beolle So what is Apple’s ATT and how does it impact ad revenue? Apple has been releasing multiple privacy features for the last few years. This included Apple’s Mail Privacy Protection and Apple’s App Tracking Transparency feature. You can learn more about Apple’s Mail Privacy Protection in our earlier post by clicking here .  Apple’s App Tracking Transparency (ATT) was launched in iOS 14.5 and iPadOS 14.5 where it prompted users to select if they wanted the app to track their activities across other apps on the device. The prompt is displayed when the user opens an app like Facebook or Instagram for the first time o...

Reimagining Digital Experience Management: How Agentic AI is Transforming Adobe Experience Manager

 Adobe Experience Manager (AEM) has introduced powerful new Agentic AI capabilities designed to continuously improve and adapt digital experiences at the speed of AI. By integrating advanced AI orchestrators through Agent-to-Agent (A2A) and Model Control Protocol (MCP) tools, AEM enables brands to automate complex workflows and enforce compliance seamlessly across enterprise ecosystems. Through a suite of specialized agents, teams can transition from manual, weeks-long processes into fast, AI-assisted workflows powered by simple natural language prompts. Photo by Tunahan KALAYCI via Pexels   Here is a breakdown of the key agents driving AEM’s new Agentic capabilities, their value propositions, their guardrails, and their current availability status. 1. Brand Experience Agent. Overview. The Brand Experience Agent accelerates digital modernization through specialized sub-agents—the Experience Modernization Agent, Experience Production Agent, and Experience Development Agent. Tog...

Steer for a talent transformation strategy (and avoiding AI fatigue)

 There was a debate on whether to feature the term “AI” in the title of this article. Honestly, a key motivation for pursuing the research that led to this post was sparked by the widespread excitement about AI appearing constantly in our LinkedIn feed, to the point of feeling the fatigue, and even a bit disappointed in the algorithm of this, and the others, social media and content curated apps.  We soon discovered that there is an entire concept called "AI fatigue", not exactly how we were feeling it, but more about the mixed emotions people in the workforce have regarding the use of AI tools. Photo by Mart Production via Pexels (background updated with AI and Adobe  tech) From micro blog posts to video podcasts, lately, most of the tech content we encounter revolves around AI. They often sound or read very similar, usually mentioning the same few top providers. The articles (and social posts... at least the popular ones with paid-campaigns behind it) tend to focus less...

Building MCP with TypeScript

MCP servers are popular these days. We’ve been researching and exploring a few code repos, some where missing modularity, others just not having pieces that we were looking for… therefore we decided to build our own, simple and foundational that could be a starting point for those trying to solve for the similar things we were… and we decided to share it with the community, via our public github. MCP host, server,data sources     Before we start.  Using Typescript and NodeJS was one of our requirements. This proved somewhat challenging because I don't code as frequently these days due to my leadership responsibilities, and I typically prefer working with C# or Python. Colleagues in my tech community have been working with their teams on some of their MCPs going the Python route. Therefore, I said, “I guess we are trying the other route” 😊. One of our reasons to go with TypeScript was due to the need of the integration with APIs, and based on the research, it seems t...

This blog uses cookies to improve your browsing experience. Simple analytics might be in place for pageviews purposes. They are harmless and never personally identify you.

Agreed